Research Experience
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2023.04-Now
Waseda University School of Fundamental Science and Engineering
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2017.09-2023.03
東京大学大学院 情報理工学系研究科 コンピュータ科学専攻 助教
Details of a Researcher
Updated on 2024/12/07
Waseda University School of Fundamental Science and Engineering
東京大学大学院 情報理工学系研究科 コンピュータ科学専攻 助教
International Conference on Cyberworlds (CW) Program Committee
NICOGRAPH International Program Committee
IIEEJ International Conference on Image Electronics and Visual Computing (IEVC) Program Committee
Visual Computing プログラム委員
インタラクティブシステムとソフトウェアに関するワークショップ (WISS) 実行委員・プログラム委員
芸術科学学会 NICOGRAPH プログラム委員
Visual Computing 実行委員
ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) Program Committee
International Symposium on Intelligence Design (ISID) Program Co-Chair
International Symposium on Intelligence Design (ISID) Program Chair
International Workshop on Advanced Image Technology (IWAIT) Special Session Organizer
International Symposium on Intelligence Design (ISID) Program Committee
Honorable Mention Award
2023.04 Computational Visual Media
Best Poster Award
2023.03 3rd International Symposium on Intelligence Design (ISID)
Top Downloaded Article
2022.06 Computer Animation and Virtual World
Best Short Paper Award
2021.10 the IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2021)
VCショート発表賞
2021.09 第29回 Visual Computing 2021
Best Short Paper Award
2021.07 NICOGRAPH International 2021
Best Poster Award
2021.03 1st International Symposium on Intelligence Design (ISID 2021)
VC論文賞
2020.12 第28回 Visual Computing (VC 2020)
優秀研究発表賞
2020.12 一般社団法人情報処理学会コンピュータグラフィックスとビジュアル情報学研究会 セルアニメ作品の三次元的な矛盾に着目した2.5Dモデルの一検討
優秀研究発表賞
2020.12 一般社団法人情報処理学会コンピュータグラフィックスとビジュアル情報学研究会 奥行方向への移動に対する非写実的なパースのインタラクティブな設計手法
Top Downloaded Paper 2018-2019
2020.05 Computer Animation and Virtual Worlds
Best Paper Nominee
2019.07 CASA2019
優秀論文賞
2018.07 画像電子学会
Best Paper Awards: Gold
2017.12 ACE 2017
学生優秀発表賞
2017.08 一般社団法人映像情報メディア学会
優秀研究発表賞
2017.06 一般社団法人情報処理学会コンピュータグラフィックスとビジュアル情報学研究会 Visual Computing / グラフィクスとCAD合同シンポジウム
情報処理学会論文誌ジャーナル/JIP特選論文
2016.05 情報処理学会
西田賞
2014.07 画像電子学会
Exploring inbetween charts with trajectory-guided sliders for cutout animation.
Tsukasa Fukusato, Akinobu Maejima, Takeo Igarashi, Tatsuo Yotsukura
Multim. Tools Appl. 83 ( 15 ) 44581 - 44594 2024.05
Automatic Dance Video Segmentation for Understanding Choreography.
Koki Endo, Shuhei Tsuchida, Tsukasa Fukusato, Takeo Igarashi
MOCO 6 - 6 2024
Sketch-Guided Latent Diffusion Model for High-Fidelity Face Image Synthesis.
Yichen Peng, Chunqi Zhao, Haoran Xie 0002, Tsukasa Fukusato, Kazunori Miyata
IEEE Access 12 5770 - 5780 2024
A workflow reproducibility scale for automatic validation of biological interpretation results
Hirotaka Suetake, Tsukasa Fukusato, Takeo Igarashi, Tazro Ohta
GigaScience 12 2023.05
DualMotion: Global-to-Local Casual Motion Design for Character Animations.
Yichen Peng, Chunqi Zhao, Haoran Xie 0002, Tsukasa Fukusato, Kazunori Miyata, Takeo Igarashi
IEICE Transactions on Information & Systems 106 ( 4 ) 459 - 468 2023.04
Workflow sharing with automated metadata validation and test execution to improve the reusability of published workflows
Hirotaka Suetake, Tsukasa Fukusato, Takeo Igarashi, Tazro Ohta
GigaScience 2023.02
AniFaceDrawing: Anime Portrait Exploration during Your Sketching.
Zhengyu Huang, Haoran Xie 0002, Tsukasa Fukusato, Kazunori Miyata
SIGGRAPH (Conference Paper Track) 14 - 11 2023
PPW Curves: a C2 Interpolating Spline with Hyperbolic Blending of Rational Bézier Curves.
Seung-tak Noh, Hiroki Harada, Xi Yang 0017, Tsukasa Fukusato, Takeo Igarashi
IEICE Transactions on Information & Systems 105-D ( 10 ) 1704 - 1711 2022.10
Hirotaka Suetake, Tomoya Tanjo, Manabu Ishii, Bruno P. Kinoshita, Takeshi Fujino, Tsuyoshi Hachiya, Yuichi Kodama, Takatomo Fujisawa, Osamu Ogasawara, Atsushi Shimizu, Masanori Arita, Tsukasa Fukusato, Takeo Igarashi, Tazro Ohta
F1000Research 11 889 - 889 2022.08 [Refereed] [International coauthorship]
Interactive 3D Character Modeling from 2D Orthogonal Drawings with Annotations.
Zhengyu Huang, Haoran Xie 0002, Tsukasa Fukusato
CoRR abs/2201.11284 2022
ODEN: Live Programming for Neural Network Architecture Editing.
Chunqi Zhao, I-Chao Shen, Tsukasa Fukusato, Jun Kato 0001, Takeo Igarashi
IUI 2022: 27th International Conference on Intelligent User Interfaces(IUI) 392 - 404 2022
Augmenting Human with Compact Supernumerary Robotic Limbs.
Haoran Xie 0002, Zeyu Ding 0002, Shogo Yoshida, Toby Chong, Takuma Torii, Tsukasa Fukusato
AH 2022: 13th Augmented Human International Conference(AH) 8 - 4 2022
Interactive texture editing for garment line drawings.
Tsukasa Fukusato, Ryohei Shibata, Seung-tak Noh, Takeo Igarashi
Computer Animation and Virtual Worlds 33 ( 6 ) 2022
Tsukasa Fukusato, Ryohei Shibata, Seung-tak Noh, Takeo Igarashi
Computer Animation and Virtual Worlds 33 ( 6 ) 2022
DualFace: Two-stage drawing guidance for freehand portrait sketching.
Zhengyu Huang, Yichen Peng, Tomohiro Hibino, Chunqi Zhao, Haoran Xie 0002, Tsukasa Fukusato, Kazunori Miyata
Computational Visual Media 8 ( 1 ) 63 - 77 2022
View-Dependent Deformation for 2.5-D Cartoon Models.
Tsukasa Fukusato, Akinobu Maejima
IEEE Computer Graphics and Applications 42 ( 5 ) 66 - 75 2022
A case study on user evaluation of scientific publication summarization by Japanese students
Shintaro Yamamoto, Ryota Suzuki, Tsukasa Fukusato, Hirokatsu Kataoka, Shigeo Morishima
Applied Sciences (Switzerland) 11 ( 14 ) 2021.07
Stroke Correspondence by Labeling Closed Areas.
Ryoma Miyauchi, Tsukasa Fukusato, Haoran Xie 0002, Kazunori Miyata
CoRR abs/2108.04393 2021
Guided Optimization for Image Processing Pipelines.
Yuka Ikarashi, Jonathan Ragan-Kelley, Tsukasa Fukusato, Jun Kato 0001, Takeo Igarashi
IEEE Symposium on Visual Languages and Human-Centric Computing(VL/HCC) 1 - 5 2021
Interactive Color Manipulation with Natural Language Modifiers.
Momoko Sumida, Nolwenn Maudet, Tsukasa Fukusato, Takeo Igarashi
UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology 4 - 5 2021
Skeleton2Stroke: Interactive Stroke Correspondence Editing with Pose Features.
Ryoma Miyauchi, Yichen Peng, Tsukasa Fukusato, Haoran Xie 0002
SA '21: SIGGRAPH Asia 2021 Technical Communications 6 - 4 2021
Two-Stage Motion Editing Interface for Character Animation.
Yichen Peng, Chunqi Zhao, Zhengyu Huang, Tsukasa Fukusato, Haoran Xie 0002, Kazunori Miyata
SCA '21: The ACM SIGGRAPH / Eurographics Symposium on Computer Animation(SCA) 3 - 2 2021
Interactive Viewpoint Exploration for Constructing View-Dependent Models.
Tsukasa Fukusato, Akinobu Maejima
MIG '21: Motion, Interaction and Games(MIG) 8 - 8 2021
HedgehogAD: Interactive Design Exploration of Omni-Directional Aerodynamics.
Tomoya Kumazaki, Kazutaka Nakashima, Tsukasa Fukusato, Takeo Igarashi
SA '20: SIGGRAPH Asia 2020 Technical Communications 13 - 4 2020
Neurally-Guided Texturing for Garment Line Drawings.
Miyu Hashimoto, Tsukasa Fukusato, Takeo Igarashi
SA '20: SIGGRAPH Asia 2020 Technical Communications 3 - 4 2020
Distorted Perspective for the Forward Camera Dolly.
Itsuki Orito, Xi Yang 0017, Kazutaka Nakashima, Tsukasa Fukusato, Takeo Igarashi
SA '20: SIGGRAPH Asia 2020 Technical Communications 1 - 4 2020
Interactive Design Exploration of Game StagesUsing Adjustable Synthetic Testers.
Hirotaka Suetake, Tsukasa Fukusato, Christian Arzate Cruz, Andy Nealen, Takeo Igarashi
FDG '20: International Conference on the Foundations of Digital Games(FDG) 25 - 4 2020
Integrated Development Environment with Interactive Scatter Plot for Examining Statistical Modeling.
Kentaro Asai, Tsukasa Fukusato, Takeo Igarashi
CHI '20: CHI Conference on Human Factors in Computing Systems(CHI) 1 - 7 2020
Interactive Face Retrieval Framework for Clarifying User's Visual Memory
Yugo Sato, Tsukasa Fukusato, Shigeo Morishima
ITE TRANSACTIONS ON MEDIA TECHNOLOGY AND APPLICATIONS 7 ( 2 ) 68 - 79 2019
Plotshop: An Interactive System for Designing a 2D Data Distribution on a Scatter Plot.
Kentaro Asai, Tsukasa Fukusato, Takeo Igarashi
Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology 19 - 20 2019
Chunqi Zhao, Tsukasa Fukusato, Jun Kato 0001, Takeo Igarashi
10th Workshop on Evaluation and Usability of Programming Languages and Tools(PLATEAU@UIST) 7 - 5 2019
PaintersView: Automatic Suggestion of Optimal Viewpoints for 3D Texture Painting.
Yuka Takahashi, Tsukasa Fukusato, Takeo Igarashi
SIGGRAPH Asia 2019 Technical Briefs 99 - 102 2019
Computational Design and Fabrication of 3D Wire Bending Art.
Yinan Wang, Xi Yang 0017, Tsukasa Fukusato, Takeo Igarashi
SIGGRAPH Asia 2019 Posters 8 - 2 2019
Sketch2VF: Sketch-based flow design with conditional generative adversarial network.
Zhongyuan Hu, Haoran Xie 0002, Tsukasa Fukusato, Takahiro Sato, Takeo Igarashi
Journal of Visualization and Computer Animation 30 ( 3-4 ) 2019
Zhongyuan Hu, Haoran Xie 0002, Tsukasa Fukusato, Takahiro Sato, Takeo Igarashi
Journal of Visualization and Computer Animation 30 ( 3-4 ) 2019
Wrinkles Individuality Preserving Aged Texture Generation using Multiple Expression Images.
Pavel A. Savkin, Tsukasa Fukusato, Takuya Kato, Shigeo Morishima
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 4: VISAPP 549 - 557 2018
Interactive design and optimization of free-formed returning boomerang.
Tsukasa Fukusato, Morihiro Nakamura, Takeo Igarashi
SIGGRAPH Asia 2018 Technical Briefs 10 - 4 2018
Stitch: an interactive design system for hand-sewn embroidery.
Yuka Takahashi, Tsukasa Fukusato
Special Interest Group on Computer Graphics and Interactive Techniques Conference 17 - 2 2018
Face Retrieval Framework Relying on User's Visual Memory.
Yugo Sato, Tsukasa Fukusato, Shigeo Morishima
Proceedings of the 2018 ACM on International Conference on Multimedia Retrieval(ICMR) 274 - 282 2018
Facial fattening and slimming simulation based on skull structure
Tsukasa Fukusato, Masahiro Fujisaki, Takuya Kato, Shigeo Morishima
Journal of the Institute of Image Electronics Engineers of Japan 46 ( 1 ) 197 - 205 2017 [Refereed]
Outside-in monocular IR camera based HMD pose estimation via geometric optimization.
Pavel A. Savkin, Shunsuke Saito, Jarich Vansteenberge, Tsukasa Fukusato, Lochlainn Wilson, Shigeo Morishima
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology(VRST) 7 - 9 2017
Quasi-developable garment transfer for animals.
Fumiya Narita, Tsukasa Fukusato, Shunsuke Saito, Shigeo Morishima
SIGGRAPH Asia 2017 Technical Briefs 26 - 4 2017
Court-aware volleyball video summarization.
Takahiro Itazuri, Tsukasa Fukusato, Shugo Yamaguchi, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 74 - 2 2017
3D model partial-resizing via normal and texture map combination.
Naoki Nozawa, Tsukasa Fukusato, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 1 - 2 2017
Court-Based Volleyball Video Summarization Focusing on Rally Scene.
Takahiro Itazuri, Tsukasa Fukusato, Shugo Yamaguchi, Shigeo Morishima
2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops 179 - 186 2017
Voice Animator: Automatic Lip-Synching in Limited Animation by Audio.
Shoichi Furukawa, Tsukasa Fukusato, Shugo Yamaguchi, Shigeo Morishima
Advances in Computer Entertainment Technology - 14th International Conference(ACE) 153 - 171 2017
Creating a realistic face image from a cartoon character.
Masanori Nakamura, Shugo Yamaguchi, Tsukasa Fukusato, Shigeo Morishima
Poster Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2 - 1 2016
Computational Cartoonist: A Comic-Style Video Summarization System for Anime Films.
Tsukasa Fukusato, Tatsunori Hirai, Shunya Kawamura, Shigeo Morishima
MultiMedia Modeling - 22nd International Conference 42 - 50 2016
RSViewer: An Efficient Video Viewer for Racquet Sports Focusing on Rally Scenes.
Shunya Kawamura, Tsukasa Fukusato, Tatsunori Hirai, Shigeo Morishima
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - Volume 2: IVAPP 249 - 256 2016
Garment Transfer for Quadruped Characters.
Fumiya Narita, Shunsuke Saito, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima
37th Annual Conference of the European Association for Computer Graphics 57 - 60 2016
Texture preserving garment transfer.
Fumiya Narita, Shunsuke Saito, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 91 - 1 2015
BGMaker: example-based anime background image creation from a photograph.
Shugo Yamaguchi, Chie Furusawa, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 45 - 1 2015
Wakana Asahina, Narumi Okada, Naoya Iwamoto, Taro Masuda, Tsukasa Fukusato, Shigeo Morishima
SIGGRAPH Asia 2015 Posters 11 - 1 2015
Region-based painting style transfer.
Shugo Yamaguchi, Takuya Kato, Tsukasa Fukusato, Chie Furusawa, Shigeo Morishima
SIGGRAPH Asia 2015 Technical Briefs 8 - 4 2015
Dance Motion Segmentation Method based on Choreographic Primitives.
Narumi Okada, Naoya Iwamoto, Tsukasa Fukusato, Shigeo Morishima
GRAPP 2015 - Proceedings of the 10th International Conference on Computer Graphics Theory and Applications(GRAPP) 332 - 339 2015
Face retrieval system by similarity of impression based on hair attribute.
Takahiro Fuji, Tsukasa Fukusato, Shoto Sasaki, Taro Masuda, Tatsunori Hirai, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 65 - 1 2014
Shunya Kawamura, Tsukasa Fukusato, Tatsunori Hirai, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 62 - 1 2014
Pose-independent garment transfer.
Fumiya Narita, Shunsuke Saito, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima
SIGGRAPH Asia 2014 Posters 12 - 12 2014
Quasi 3D rotation for hand-drawn characters.
Chie Furusawa, Tsukasa Fukusato, Narumi Okada, Tatsunori Hirai, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 12 - 1 2014
Automatic depiction of onomatopoeia in animation considering physical phenomena.
Tsukasa Fukusato, Shigeo Morishima
Proceedings of the Seventh International Conference on Motion in Games(MIG) 161 - 169 2014
Expressive dance motion generation.
Narumi Okada, Kazuki Okami, Tsukasa Fukusato, Naoya Iwamoto, Shigeo Morishima
Special Interest Group on Computer Graphics and Interactive Techniques Conference 4 - 4 2013
Hair motion capturing from multiple view videos.
Tsukasa Fukusato, Naoya Iwamoto, Shoji Kunitomo, Hirofumi Suda, Shigeo Morishima
International Conference on Computer Graphics and Interactive Techniques 58 - 58 2012
Geometry processing technologies with texture characteristics
Japan Society for the Promotion of Science Grants-in-Aid for Scientific Research
Project Year :
スケッチ画を入力とした対話的な3次元形状設計におけるデータ駆動型システムの開発
公益財団法人 柏森情報科学振興財団 研究助成
Project Year :
現場で働くプロの手描きデザイナのための対話的なセルアニメ制作支援ツール
日本学術振興会 科学研究費助成事業
Project Year :
福里 司
ラフスケッチ画から高品質な3D キャラクタを制作するための深層学習フレームワーク
公益財団法人立石科学技術振興財団 研究助成(A)
Project Year :
物理シミュレーションを用いたアニメ制作を効率化するディレクタブル制作支援システム
日本学術振興会 科学研究費助成事業
Project Year :
福里 司
口唇アニメーション生成装置及び口唇アニメーション生成方法.
森島繁生, 古川翔一, 福里 司
Patent
3d modeling by tracing 2d image ui
Tsukasa Fukusato, Daichi, Ito, Radomir Mech
Patent
3D model generation from 2D images
Ito Diachi, Mech Radomir, A Carr Nathan, Fukusato Tsukasa
Patent
Erzeugung eines 3-D-Modells aus 2-D-Bildern
Daichi Ito, Radomir Mech, Nathan A. Carr, Tsukasa Fukusato
Patent
根据2d图像的3d模型生成
伊藤大地, R·米克, N·A·卡尔, 福里 司
Patent
3D Model Generation from 2D Images
Daichi Ito, Radomir Mech, Nathan A. Carr, Tsukasa Fukusato
Patent
Project Oriented Learning A [S Grade]
School of Fundamental Science and Engineering
2024 spring semester
Project Oriented Learning B [S Grade]
School of Fundamental Science and Engineering
2024 fall semester
Computer Graphics Practice [S Grade]
School of Fundamental Science and Engineering
2024 spring semester
Advanced Digital Media Expression
Graduate School of Fundamental Science and Engineering
2024 fall semester
Advanced Digital Media Expression
Graduate School of Fundamental Science and Engineering
2024 fall semester
Basic Experiments in Science and Engineering 2A Hyogen
School of Fundamental Science and Engineering
2024 spring semester
Basics of Media Science and Engineering
School of Fundamental Science and Engineering
2024 fall semester
Basics of Media Science and Engineering [S Grade]
School of Fundamental Science and Engineering
2024 fall semester
Intermedia Art and Science Laboratory B
School of Fundamental Science and Engineering
2024 spring semester
Intermedia Art and Science Laboratory A
School of Fundamental Science and Engineering
2024 fall semester
Faculty of Science and Engineering Graduate School of Fundamental Science and Engineering
Waseda Research Institute for Science and Engineering Concurrent Researcher
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